I work with a mix of strategic thinking and visual craft towards relevance and resonance.

Making a health educational travel experience go bold

Brand Identity

GPSA

Designing for Viet Gen Z’s flow and active engagement at music festivals

Service Design, UX/UI

FestWatch

Making energy use tangible and intuitive

Service Design, UX

Smarto

Where diverse voices in service design connect, share, and learn

Brand Identity

SDN Next Gen Conference

Gaining control of items in the wardrobe

Service Design, UX

Scapsense

My practice is to ask the right questions to understand the why before deciding on the look and feel. That's shaped how I've worked, from building visual identities to designing experiences grounded in real user research, and creating systems and tools that help people navigate their worlds a little better.

Deeply motivated by world-building from narrative-driven IPs such as those by Hayao Miyazaki, Joe Hisaishi, and Arcane, a big part of how I think about design comes from paying close attention to things that genuinely move me.

Joe's score for The Boy and the Heron is minimalistic, almost restrained, yet each note fluidly carries the weight of the whole film. The way Miyazaki builds his worlds is such that the most minor character feels fully placed, not decorative. How Arcane makes every frame and its soundtrack feel inseparable. For me, that's what relevance and resonance actually look like.